I sent a bug report but it was closed without answer. To get Ammunition out of the turret, bring fewer shells, leaving the "turret" basically empty - 33 shells is more than enough. It was introduced in Update 1.47 "Big Guns". As it is in Germany's open - top tank destroyer line, it's calling card is its superb firepower; in fact, it has the most powerful gun for the battle rating 2.0 - 3.0 - 4.0 range - APCBC is almost al… Endorsements. Best vehicles and planes with video and explanation. Diorama War Thunder Soviet Army Military Armor Tiger Tank Tank Destroyer Ww2 Photos Military Modelling World Of Tanks. Documents. It has a better gun close-range wise and has better armour coverage, being curved to the sides, unlike the earlier Marder III. In case of an enemy breakthrough, your role is to contain the enemy advance by pinning them down. This obvious advantage over the open Marder series encouraged the development of a new kind of tank destroyer from the Panzer 38(t) with better armour, which will eventually create the Jagdpanzer 38(t). H predecessor, simply named as the Marder III mounted a rechambered 76.2 gun instead of a Pak 40. In June 2016 the German BR (battle rating) line 4.3 seemed extremely attractive after the introduction of the ‘Uhu’ night fighter (Eagle owl) and the captured tank KV-2 (both premium vehicles), in addition to the still existing ‘Dicke Max’ and the Bf 109 G-2.But once the author has fought 130 battles in War Thunder with it, however, had to be found out that 112 battles (86 … The vulnerability to the crew due to lack of armour was its most pressing issue, with only a front shield plate at most 15 mm thick and side plates that can't enclose the crew. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: Paste links to sources and external resources, such as: © 2010—2021 by Gaijin Entertainment. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. As its production was underway, Germany already had a few self-propelled assault weapons being produced such as the StuG III that could have the same anti-tank capabilities, yet was fully armoured, enclosing the crew inadequate armour. The vehicle is so lightly armoured that it is extremely vulnerable to artillery strikes, plane strafings, ramming attacks and light machine gun fire. The Marder II Ausf.H was also rebuilt from damaged tanks at the Wehrmacht factory in Prilougi using cabins obtained from BMM. History, development, service, specifications, statistics, pictures and 3D model and action with Brummbär in War Thunder. This weakness is mitigated with the fact that the Marders are supposed to be anti-tank motor carriages that are to ambush incoming enemy tanks. Sturmpanzer IV Brummbär (SdKfz 166, StuG IV mit 15cm StuH43) The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … The fact that the Marder has a forward facing gun with no turret means that it is required for the whole vehicle to turn to align the gun onto target if out of its arc of fire. Enemy tanks only have this privilege because of po… The PaK40/3 auf Sfl.38 Ausf. Home. In case of a frontal attack (choke point/corridor), try blinding the Marder III with smoke and then swarm it with several tanks to saturate its defensive capacities. Here we wanted to share with you new screenshots of Marder III with crew! A flanking enemy, artillery strikes or CAS will be the greatest threats to the Marder III. Turret "cheeks" empty (racks 1 & 2 empty): 25, Right flank empty of shells (racks 1 to 5 empty): 12. This obvious advantage over the open Marder series encouraged the development of a new kind of tank destroyer from the Panzer 38(t) with better armour, which will eventually create the Jagdpanzer 38(t). German BR 3.7 Line with action of Puma and Marder in War Thunder. You should identify and target in priority choke points, narrow passages and corridors of the map that the enemy will be forced to take. Instead, focus on mobility upgrades and the Horizontal Drive modification. Smoke grenade and Crew Replenishment, to increase your survivability. This page was last edited on 29 December 2020, at 18:01. BR (Battle Rating) 3.7 is ideal for playing with German tanks and airplanes in ‘Realistic Ground Battles’ of War Thunder, as it can only be moved up by a maximum of +1 to BR 4.7. It was introduced in Update 1.47 "Big Guns". Your armour is extremely thin and your open turret crew is very exposed to MG fire, artillery strike, HE shells blast or ramming attacks. The Marder III Ausf. Puma and Marder in War Thunder Realistic Ground Battles … H. How do you play it? Most of them were used on the Eastern Front. Suspension wheels and tracks are 15 mm thick. *Quick reminder* that this is the last Unicorn review for the next 2 weeks. Destroyed Sd.Kfz.138 Panzerjäger 38 für 7.5cm PaK40/3 Ausf.H (Marder III H) World Of Tanks Panzer Ii Luftwaffe Self Propelled Artillery Ww2 Photos Ww2 Pictures Photographs Tank Destroyer Armored Fighting Vehicle. If you are alone, flanking a Marder III undetected remains your best chance to destroy it. It was introduced in Update 1.43. The impetus for building this platform was the fact that in 1941 it became clear on the Eastern Front that the Wehrmacht did not have the means to fight Soviet heavy tanks. Close • Posted by 2 minutes ago. Despite that, the Marders continued to serve to the end of the war. Your turning speed is also too poor to manoeuvre quickly enough in close combat. The Marder III H is a step above the basic Marder III. Low structural strength makes the vehicle susceptible to serious damage, https://wiki.warthunder.com/index.php?title=Marder_III_H&oldid=87529, Ground vehicles with hull break mechanics, Gun shield empty (racks 1 & 2 emptied): 33, Armour that protects the crew from MG fire, but thin enough to allow normal AP rounds to over-penetrate, Fairly small tank destroyer can hide behind most obstacles, Excellent horizontal arc of 30°, that allows hiding easily the tank, Extremely high penetration that it often over penetrates most light tanks that it faces. All rights reserved. This weakness is mitigated with the fact that the Marders is supposed to be anti-tank motor carriages that are to ambush incoming enemy tanks. The armour of the Marder is its biggest fault. guns, German, US and Russian 37 mm and sometimes 50 mm guns, as well as most ammunition used by the KV-1 series of tanks. All rights reserved. 21. Marder 3 is op. The finished self-propelled mount had a higher silhouette than the Panzer 38(t), which left it more vulnerable, but had a 75 mm Pak 40 gun and withhold 38 rounds in the vehicle. Jump to: navigation, search Class 3 (P) The hull armour at the front is rather thick at 50mm and is decently sloped for a tank destroyer. Creation of a smoke screen in front of the vehicle, Low structural strength makes the vehicle susceptible to serious damage. Download: Manual; 0 of 0 File information. Using the tested design of the Panzer 38(t), the Marder III experienced a reliable mechanical history and has a gun that could take out most allied tanks in the war. Wehraboos rejoice! As its production was underway, Germany already had a few self-propelled assault weapons being produced such as the StuG III that could have the same anti-tank capabilities, yet was fully-armoured, enclosing the crew in adequate armour. Aside from the front gun shield, there is no armoured encasement for the gunner and loader crew members. Need some serious advice on how to use these. Find a shooting spot and engage targets from at least 1,000 m away to prevent enemy progress towards the objectives. BMM produced 344 of these antitank vehicles. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Another important aspect to take into account is the fact that ammunition is stored in the nearly unarmoured gun shield - nearly any vehicle in the game - with the notable exception of the GAZ-AAA (4M) - can penetrate this tank with ease. Using the tested design of the Panzer 38(t), the Marder III experienced a reliable mechanical history and has a gun that could take out most allied tanks in the war. In the F2P game War Thunder, the Char B1-ter is a premium vehicle and located on the ‘Battle Rating’ (short BR) 2.3. 26 minutes ago - Stona. See more ideas about german tanks, tank destroyer, military vehicles. In War Thunder, we’ve reserved a place at rank VI of the German research tree for the Begleitpanzer 57. You will also suppress enemy fire to prevent your team from being pinned down by enemy snipers attempting the same in return. Your high profile will make it difficult to stay hidden behind obstacles without taking fire. The only mass-issued anti-tank was the fairly weak 37 mm Pak 36 and the only mobile anti-tank system widely used was the Panzerjäger I with the Czech 47 mm anti-tank gun. The Type 3 Ho-Ni III is a self-propelled anti-tank artillery gun. The Marder I is a German tank destroyer built during World War II on the chassis of the Lorraine 37L, a chassis added in the "New Power" update with a 47mm anti-tank gun. First serial Marder III’s were finished in April 1942. Another variant created, the Ausf. The vehicle’s main feature is its rapid-firing 57mm automatic Bofors ship cannon in a low-profile turret. When engaging enemy tanks, prioritise firing hull-down from behind cover. Play Now! The vulnerability to the crew due to lack of armour was its most pressing issue, with only a front shield plate at most 15 mm thick and side plates that can't enclose the crew. The armour of the Marder is its biggest fault. A total of 3,472 Marder IIIs and its version was created or converted from Panzer 38(t) during its production life. with a battle rating of 2.7 (AB/RB/SB). The Marder also has surprisingly poor manoeuvrability for a small tank destroyer. A total of 613 Marder III Ausf.H tank destroyers were produced. Games. The Marder III, with the rest of the Marder series, gave Germany forces a self-propelled gun mounting a better gun than what was available on German tanks, such as the 75 mm Pak 40 or captured Soviet 76.2 mm guns chambered for the Pak 40 ammo. Any tank will disable you with little effort in a close range encounter because of your weak armour. H uses the Panzer 38(t) as it was a design going obsolete, and new large German anti-tank weapons were being produced, so they mounted these guns onto the Panzer 38(t) first. Version. Because it is open-topped, strafing runs from fighter planes can disable the crew very easily, even leading to ammo detonation! An antitank vehicle designed by Alkett. Because it is open-topped, strafing runs from fighter planes can disable the crew very easily, even leading to ammo detonation! War Thunder > General Discussions > Topic Details. H (or Marder III H) is a rank II German tank destroyer Since the Marder can be hullbroken in one hit, the Parts modification is not as important. On the level of BR 4.7 there are then usually at most three enemy tanks of the US types M4A3E8 or Cobra King or British Churchill Mk VIII, which the German 7.5 cm tank guns cannot penetrate frontal. ... Marder III - Dot Camo Pack. The Marder III fought on all front of the war, being produced from 1942 to 1945, with 2,080 Marder III with the 76.2 mm gun converted and produced. Use the horizontal range of the Marder III H as much as possible: it has excellent gun traverse for a turretless SPG. The freely playable variant is the standard Char B1-bis with weaker armor, engine and lacking traverse range for the main gun on BR 2.0. After the start of Operation Barbarossa, the Wehrmacht found a very dire problem of the lack of a mobile anti-tank system and adequate anti-tank weapons, especially after the appearance of the Soviet T-34 and KV-1 tanks. The Marder III Ausf. If you try to use the Marder III in a different role on the battlefield, you will be confronting with the following: After the start of Operation Barbarossa, the Wehrmacht found a very dire problem of the lack of a mobile anti-tank system and adequate anti-tank weapons, especially after the appearance of the Soviet T-34 and KV-1 tanks. #warthunder #live_wt #workshop OLD (non-rotating) AND NEW (radial) GERMAN TANK OPTICS FOR EVERYONE - German sight package with on-going Updates! Force the Marder III out of position with indirect fire (artillery strikes) if you're at relative close range. Excellent additions to the article would be video guides, screenshots from the game, and photos. All of the Marders share a lack of armour for the crew, the top and rear of the vehicle is left exposed to mortar, shrapnel, or infantry weapons. The Ho-Ni III was the third of the Japanese ‘tank destroyers’, which Japan developed based on inspiration from the German tanks of this class. War Thunder. All of the Marders share a lack of armour for the crew, the top and rear of the vehicle is left exposed to mortar, shrapnel, or infantry weapons. The enemy will flush you out with artillery strike (which can be accurate enough from middle ranges to disable you). Also, the stock shell is quite effective, so the Ml.Gr 38B HEAT shell and PzGr 40 APCR shell are not priorities for research either. M, featured a lower silhouette and a better-sloped armour and fighting compartment, despite only holding 27 rounds for the mounted Pak 40. With such firepower, any enemy wandering in your sight alone is practically dead. All posts Images Videos Images Sights Missions Locations Models. ... XF5F-1 Skyrocket, XP-50, F4F-3 Wildcat, F4F-4 Wildcat, F4U-1A Corsair, F4U-1B Corsair, F4U-1C Corsair, F6F-3 Hellcat, F8F-1 Bearcat, F8F-1B Bearcat, F9F-2 Panther, F9F-5 … For long range engagements, T-34s & M4s are the enemies most likely to bounce your shell if they are properly angling from a distance. Being a modified Pz.38(t) tank, it is one of the more mobile of the German tanks - nearly matching some Russian tanks. Guest Sign-in to your account. TypicalBipedalMammal. Keep close to other tanks to prevent this in urban maps, and stay close to cover in other maps. close. Your limited gun traverse still allows you to monitor an area spanning 350 m at 1,000 m distance without having to reposition your hull. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … Drama. Marder I. But it is difficult because the Marder positions itself very far from the frontline. The PaK40/3 auf Sfl.38 Ausf. Even with an escape route planned and cover to hide behind, your chances of survival are meagre. I will be on vacation. Marder III : War Thunder : Tank destroyer Marder III - Info. M, featured a lower silhouette and a better-sloped armour and fighting compartment, despite only holding 27 rounds for the mounted Pak 40. It was produced from November, 1942 to April, 1943 at the BMM factory. Whether it be a Sherman, T-34, or Churchill, no UFP (upper front plate) is safe. Jun 12, 2018 - Explore Tigerboy's board "Marder III Ausf H" on Pinterest. At Tier 2, the guns on both of them simply obliterate most competition at any range, and … It can OHK every single tank within the 1.7-3.7 BR range. Then, Parts and FPE should be researched, and after that the order or research will be determined by personal preference. A total of 3,472 Marder IIIs and its version was created or converted from Panzer 38(t) during its production life. This makes up-armoured models like the T-34E and T-34E STZ particularly dangerous as they can defeat the APCBC shell's sloped performance at even slight angles. Marder IIIs were used actively on all fronts of World War II. This makes it as very poor assault vehicles or tank substitutes as the open top could allow infantry to easily kill the crew from hidden areas, despite that, it is sometimes repurposed to this role to the chagrin of the crew. Parts and FPE - Mandatory first 2 upgrades, to aid in your survival. War Thunder. This page was last edited on 29 December 2020, at 18:02. World of Tanks; World of Warplanes; World of Warships; War Thunder; EVE Online; Armored Warfare; MechWarrior Online; World of Tanks Blitz; Heliborne; Tiberium Wars; War Thunder. The prototype was built in June, 1942. It still should not be relied on heavily, but if angled correctly it can be used to deflect British 2 pdr. The Marder III H is a step above the basic Marder III. Relatively good HE filler in APCBC rounds, Capable of penetrating all tanks frontally at its BR range (1.7-3.7), High capacity spotting machine gun in the hull, Tall profile, hindering concealment ability, Very prone to falling over due to height, especially for newer players with low amounts of invested crew points towards driver, Open top vehicle, gunner and loader can be easily machine-gunned, Will struggle against heavily sloped armour due to penetration drop-off with increasing angle-of-attack. The War Thunder Team ← More from War Thunder Recent War Thunder Posts. Despite that, the Marders continued to serve to the end of the war. with a battle rating of 3.0 (AB/RB/SB). The Marder I, however, carries a 7.5 cm PaK 40/1 L/46 anti-tank gun as its primary and only armament. Last updated The most suitable shells to deal with a Marder are HE, HEAT or Shrapnel shells. German assault infantry gun on tank chassis 'Brummbär' ('Growler'). This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. H with the Pak 40 converted and produced. Skins and camouflages for the Marder III from live.warthunder.com. The Marder III, with the rest of the Marder series, gave Germany forces a self-propelled gun mounting a better gun than what was available on German tanks, such as the 75 mm Pak 40 or captured Soviet 76.2 mm guns chambered for the Pak 40 ammo. Cheddar Biscuits. The front turret armour is also very thin and is vulnerable to basically any weapon save most 7.62 mm MGs. This makes it as very poor assault vehicles or tank substitutes as the open top could allow infantry to easily kill the crew from hidden areas, despite that, it is sometimes repurposed to this role to the chagrin of the crew. Home; For friends; Tools; Forum. I just had 3 games in a row in RB where I got 6 or 7 kills in the III-H before getting right back into the slaughter with the regular Marder, which is just as good. A machine gun on the hull was retained for anti-infantry purposes. An antitank vehicle designed on the basis of the Pz.38(t) tank by the BMM company (formerly ChKD) by installing a 76.2mm F-22 division cannon on the chassis of a captured Soviet tank that had been modified by German engineers. Enemy tanks only have this privilege because of poor positioning of the Marder, or because of a highly exploited breakthrough of allied defences. Also, be careful when being targeted by Artillery; one close hit on your rear and you can be destroyed by shrapnel. chevron_left. The Marder III with a 75 mm Pak 40 gun mounted instead of the rechambered 76.2 guns was called the Marder III Ausf. Content. Check changelog in description for changes If you spot something that is missing or doesn\\'t look right, check back here to see if that tank optics was fixed, or comment below and request a fix. As it is in Germany's open - top tank destroyer line, it's calling card is its superb firepower; in fact, it has the most powerful gun for the battle rating 2.0 - 3.0 - 4.0 range - APCBC is almost always enough to penetrate and destroy any tank on the battlefield, and with APCR, it has the highest penetration of any tank for its battle rating range - even at battle rating 5.0 your gun will remain competitive. H (or Marder III H) is a rank II German tank destroyer with a battle rating of 3.0 (AB/RB/SB). The T-34E presents itself an enhanced side armour that can bounce shots while the T-34E STZ features enhanced front armour to bounce shots, so be sure to distinguish the two models for a better understanding on where to aim. From War Thunder Wiki. The Marder III H's main APCBC shell, the PzGr 39, is good enough against most standard medium tank models like the M4 Sherman and T-34 from a frontal and slightly angled perspective. Marder III was the name for a series of World War II German tank destroyers.They mounted either the modified ex-Soviet 76.2 mm F-22 Model 1936 divisional field gun, or the German 7.5 cm PaK 40, in an open-topped fighting compartment on top of the chassis of the Panzer 38(t).They offered little protection to the crew, but added significant firepower compared to contemporary … The finished self-propelled mount had a higher silhouette than the Panzer 38(t), which left it more vulnerable, but had a rechambered 76.2 mm Pak 36(r) gun with the Pak 40 ammo and could hold 30 rounds in the vehicle. The Marder III Ausf. War Thunder > General Discussions > Topic Details. 4,863. videogame_asset My games. Because of your weak armour and open turret, always stay away from the frontline to avoid being flanked or swarmed and thus maximise your chances of survival. Belly armour (under the tank) is 15 mm thick. Marder 3 is op. It was introduced in Update 1.43. Arcade Battles review of the German SPG, the Marder III Ausf. A machine gun on the hull was retained for anti-infantry purposes. Ballistics are very similar to all other 75mm long guns in the German line (IV F2, Marder III H, etc. The enemy will be moving the front line, so engagements will take place at a closer range than you're comfortable with. A barrage of MG fire is very likely to make a Marder III retreat and relocate. You will also be at risk of being flanked by light tanks or armoured cars, especially if they swarm you. If you attempt to play support tank, your poor reverse speed will make it difficult for you to overextend. The only mass-issued anti-tank was the 37 mm Pak 36 and the only mobile anti-tank system widely used was the Panzerjäger I with the Czech 47 mm anti-tank gun. At the time, the captured 76.2mm F-22 division cannon was able to fight these tanks, so they decided to install it on the reliable frame of the Pz.38(t). H fought on all fronts of the war, being produced from 1942 to 1945, with 450 Marder III Ausf. The Marder III Ausf. The Marder III is a rank Marder III German tank destroyer with a battle rating of 2.7 (AB/RB/SB). Therefore, it is highly recommended to play with a squadmate or more mobile player, as the mobility of the Marder can significantly hamper urban combat abilities. The Marder III use the Panzer 38(t) as it was a design going obsolete, and lots of Soviet 76.2 mm guns were captured, so they mounted these guns onto the Panzer 38(t) first. However, the penetration performance against sloped armour is only just enough for these circumstances, and extreme angling beyond a 60° angle of attack on those tanks' part can bounce rounds heading towards their front glacis. If getting close to enemy tanks cannot be prevented (Urban maps, Allied retreat etc), then try to hide at least a part of your hull against a wall or rock. Unique DLs-- Total DLs-- Total views. If you try to play the Marder III as a front-line tank, you will be quickly disabled by any type of fire coming from enemy tanks. Anyone who manages to get behind you has a very high chance to destroy you, even with just machine gun fire. The Marder III is a rank II German tank destroyer ), and thus experienced German tankers should not have issues assimilating to the Marder's cannon. Another fact to consider is that nearly all shells will over penetrate the "turret", with no damage, a crewman knocked out or 2. Since you are an unprotected tank from behind, try to be as far from the action as possible. Use the high speed of the Marder to reach a comfortable shooting position and stay there- the poor traverse and turning speed is fatal against nearly all turreted vehicles, along with the very poor armour. Drama. Research the shells last, the stock shell offering the best post-penetration damage. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: © 2010—2021 by Gaijin Entertainment. Being based on the Pz.38(t) chassis, forward turning abilities slow the tank down significantly and neutral turning leaves a lot to be desired. H. Another variant created, the Ausf. In game, this could compliment the Marder III H, but it could potentially be a lower … H mounts a 75 mm gun slightly surpassing those on the late Panzer IV's, thus its only disadvantages are its weak armour and its open encasement. Modules related to gun accuracy and targeting quality: Horizontal Drive, Adjustment of Fire & Elevation Mechanism. This Japanese equivalent of the German Marder has almost reached the battlefields of War Thunder! This tank destroyer can be penetrated easily; it has next to no armour at its battle rating. Jun 15, 2016 @ 6:21pm How to Marder? Modifications to current vehicles in service was done to put more self-propelled anti-tank weapons into service, which created the Marder I from the French Lorraine, the Marder II from the Panzer IIs, and the Marder III from the Czech Panzer 38(t). https://wiki.warthunder.com/index.php?title=Marder_III&oldid=87528, Ground vehicles with hull break mechanics. It’s a more than symmetrical response to the Soviet BMP-1! The Marder III should be played as a long range sniper, taking advantage of the APCBC shell's high penetration values, high gun accuracy and good mobility. Modules related to mobility: Tracks, Suspension, Brake System, Filters, Engine, Transmission. However, the Marder makes up for most of these drawbacks with its high velocity, high damage 76 mm cannon. This is/was an … Modifications to current vehicles in service was done to put more self-propelled anti-tank weapons into service, which created the Marder I from the French Lorraine, the Marder II from the Panzer IIs, and the Marder III from the Czech Panzer 38(t). War Thunder CDK Camouflages ... Marder III, was however much more popular.

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